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1995-11-19
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145 lines
Short: The ultimate Othello game. For all Amigas
Type: game/think
Archive: OOZEECS.LHA
Long:
THE SYNDICATE
presents...
An Amiga-Only game by Josh Farley...
---OOZE---
Version 1.0 ECS Unregistered
©1994
Ooze is a SHAREWARE product. This unregistered version is missing many
features that the full, registered version contains. For information on
buying the full game, and the additional features it contains, see the
-Registering- portion of this document.
Introduction
StarDates: 2561-2642
The galaxy has opened up for those species that have mastered methods of
interstellar travel. As systems far outside the previous limit of travel
became accessible, species discovered new wonders, and each other.
By far the greatest wonder of them all is the Ooze. It is a priceless
wonder; an exceptionally powerful fuel, an incredibly long-lasting energy
source, and an edible, healthy food source that could sustain entire
colonies for weeks with a single teaspoonful. It makes a lovely pet, is
completely flame-retardant, and gives a perfect haircut every time. It
quickly became the most important substance in the galaxy, used in
everything from light industry to interstellar engines to fast-food
"near-beef". Those who control the Ooze, control the galaxy.
The Ooze was discovered on a small moon very near to the center of the
galaxy. In a move of brilliant diplomacy, the leaders of the starfaring
species agreed to make access to the Ooze free to all, with amounts given
to each species, distributed according to height.
Business found a loophole, however. Multi-species conglomerates found
that they could acquire amounts of Ooze from each species' quota, and in so
doing, corner the market and control the value of the Ooze. Instead of the
Ooze being available to all, it became a commodity worth more than the
lives of those who used it, far surpassing the previous top product:
cow-pies, which were in a tragic confusion of translation confused by most
non-humans to be an extraordinarily abundant and cheap food source.
Three things prevent the Ooze from being mined in amounts that would
make it plentiful, and valueless. The first is an ecological treaty,
preventing Ooze from being harvested in amounts greater than its ability
to replenish itself. The second reason has more teeth: the moon of Ooze
sits in the middle of an impossibly dense nebula. The nebula has only one
clear, safe path from the moon to the rest of the galaxy, and thus a great
bottleneck of starships entering and exiting the "Golden Road" has become a
limiting factor on the exploitation of the Ooze. The third reason has
confounded all: the Ooze tends to seep through the hands of those
harvesting it.
Despite numerous attempts by explorers to navigate an alternate pathway
to and from the Ooze, and innumerable tries by scientists to encourage the
Ooze to grow elsewhere, the moon of Ooze within the Golden Nebula,
dangerously close to the galactic core, with its single entry and exit,
remains the only spot in the galaxy to acquire the greatest treasure of all
time.
StarDate: 2642-Present
As will eventually happen wherever traffic is great, unnecessarry
roadwork is called for frequently, and a pit stop developed at the entry to
the Golden Road. The Oozeway, as the station quickly became known, has
become a great meeting place and cultural exchange for all species who
need the Ooze. It is a perfect place to perform spot inspections, and the
United Planets have taken advantage of the opportunity to properly police
the harvesting of the Ooze; at least with those carriers that have not
contributed directly to the policeman's ball.
But all at the Oozeway is not peace and love, or even order and justice.
Many of the harvesters of the Ooze are little more than mercenaries and
pirates, who found the Ooze to be a more profitable and less dangerous
living than their previous careers. These people created a market for the
less honorable practices aboard the Oozeway, the most popular of these is
gambling... Make that the second most popular activity...
These mercenaries, especially those leaving the nebula, have very little
of value to gamble with, and monetary exchange rates between many species
have yet to be established. Body parts were used in trade for a short
time, but only the very best gamblers could afford to play for longer than
a few hours. But there is one commodity that all species at the station
have in common; one thing that they all have, and that they all want more
of: the Ooze.
One game emerged as the platform of choice for wagering insane amounts
of this very precious substance. This game rewards thought, encourages
foresight, and best of all, concludes rapidly; allowing much more Ooze to
be wagered than a slower game of skill. Another advantage is that the game
uses the Ooze itself as playing pieces, requiring that each player have the
goods he wishes to wager in hand at the commencement of the game. By
prodding the Ooze with small electrodes, players encourage it to ooze,
leap, and influence color changes in the opponent's Ooze. As millions look
on, the ultimate in high-stakes gambling takes place, with the winnings of
a single match representing months of hard work, unknown numbers of lives
lost, and the well-being of entire species; much like politics. And
thousands of matches take place aboard the Oozeway in each Earth day.
This game of skill once had a different name, but now it is known simply
as... OOZE.
============================= Archive contents =============================
Original Packed Ratio Date Time Name
-------- ------- ----- --------- -------- -------------
628 268 57.3% 04-Jun-93 00:22:24 Ooze.info
49 18 63.2% 04-Jun-93 00:21:32 Ooze/Boards/1.brd
49 23 53.0% 04-Jun-93 00:21:32 Ooze/Boards/2.brd
49 20 59.1% 04-Jun-93 00:21:30 Ooze/Boards/3.brd
52116 14526 72.1% 04-Jun-93 00:21:34 Ooze/Gfx/Anim.shp
52116 13671 73.7% 04-Jun-93 00:21:34 Ooze/Gfx/Anim2.shp
9464 3425 63.8% 04-Jun-93 00:21:36 Ooze/Gfx/BigText.shp
40032 11599 71.0% 04-Jun-93 00:21:34 Ooze/Gfx/Board.shp
1156 328 71.6% 04-Jun-93 00:21:34 Ooze/Gfx/Extras.shp
1872 915 51.1% 04-Jun-93 00:21:34 Ooze/Gfx/Game.pal
2282 1315 42.3% 04-Jun-93 00:21:34 Ooze/Gfx/HiScores.shp
1820 771 57.6% 04-Jun-93 00:21:34 Ooze/Gfx/Numbers.shp
4780 2161 54.7% 04-Jun-93 00:21:36 Ooze/Gfx/Options.shp
372 256 31.1% 04-Jun-93 00:21:34 Ooze/Gfx/Shadow.shp
1668 223 86.6% 04-Jun-93 00:21:34 Ooze/Gfx/Slime.shp
4464 610 86.3% 04-Jun-93 00:21:34 Ooze/Gfx/TinyText.shp
1882 1057 43.8% 04-Jun-93 00:21:36 Ooze/Gfx/Title.shp
105524 39708 62.3% 04-Jun-93 00:15:16 Ooze/Ooze
12002 5079 57.6% 04-Jun-93 00:21:36 Ooze/Ooze.guide
1702 558 67.2% 04-Jun-93 00:22:34 Ooze/Ooze.info
4570 3944 13.6% 04-Jun-93 00:21:36 Ooze/Sound/Move.iff
10636 5926 44.2% 04-Jun-93 00:21:36 Ooze/Sound/OozeEnd.mod
59720 37113 37.8% 04-Jun-93 00:21:36 Ooze/Sound/OozeTheme.mod
-------- ------- ----- --------- --------
368953 143514 61.1% 25-Jul-94 10:47:12 23 files